We are looking for a skilled UI/UX Artist who is passionate about creating seamless and user-friendly interfaces. The ideal candidate will play a crucial role in enhancing the overall player experience by designing intuitive and visually appealing user interfaces. In this role, you will collaborate closely with game designers, artists, and engineers to take wireframes and bring them to life while improving the UX with visuals. You will be responsible for applying our current art style while also helping to push and define it.
- Minimum Qualification: Degree
- Experience Level: Mid level
- Experience Length: 3 years
- Create visually stunning, intuitive, and responsive user interfaces for in-game menus, HUDs, character inventories, and more. Ensure a seamless and enjoyable player experience throughout the game.
- Develop interactive prototypes and wireframes to visualize and communicate design concepts effectively. Iterate and refine designs based on feedback and user testing.
- Work closely with game designers, artists, and engineers to integrate UI/UX components into the game world. Collaborate with cross-functional teams to ensure the seamless implementation of design concepts.
- Planned, conducted, and analyzed user testing sessions to validate and refine UI/UX design choices. Ensure the game's interface meets players' expectations and usability standards.
- Maintain UI/UX design consistency throughout the game, ensuring that it aligns with the game's art style, theme, and overall user experience.
- Prioritize accessibility in design, ensuring that all players, including those with disabilities, can enjoy the game without hindrance.
- Create and maintain detailed design documentation, style guides, and asset libraries for UI/UX components.
- Design and Implement medium to complex flows, screens, and components at a high-quality bar with minimal oversight.
- Proven experience in UI/UX design for video games, preferably in MMOs or other online multiplayer games.
- Proficiency in design software, such as Adobe Creative Suite, Figma, or Sketch.
- Strong understanding of user-centered design principles and player psychology.
- Excellent communication and collaboration skills.
- Experience with user testing and user research methods.
- Familiarity with game development tools and engines.
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