2 months ago

Job Summary

As a Senior Technical Artist on the Hytale team, what you create will not only be used internally, it will also be used by external creators to make high quality content for Hytale. You will collaborate across art disciplines to identify best practices for content creation, develop scripts/tools and automations for artists and animators, and collaborate with the engineering team to develop the best engine and pipeline for Hytale. You will also use your experience to mentor other tech artists, improve workflows, and empower our creators to push the limits of their creativity.

  • Minimum Qualification:Degree
  • Experience Level:Senior level
  • Experience Length:5 years

Job Description/Requirements

Who you are:

  • Someone with extensive experience building tools to improve pipelines across different aspects of game content production
  • A problem solver, driven to discover and prioritize solutions that benefit our players, Creators, and the Hytale team
  • An excellent communicator: you love providing feedback, sharing and documenting knowledge, mentoring other team members and liaising between art and engineering
  • Someone who is passionate about creating the best experience for our content creation pipeline, as well as someone who is passionate about writing great scalable code

 

Some of your role:

  • Work closely with other creative disciplines to ensure our art and animation pipelines efficiently support our visual and experience needs
  • Create scalable tools that streamline our asset pipeline from content creation tools to the engine
  • Partner with art management, production, and engineering to develop execution plans that solve our pipeline needs
  • Mentor other tech artists in their craft, delivering feedback to aid in their growth

 

Essential Traits:

  • 5+ years of experience in a Technical Artist role with a focus on tools, scripting for use in character, rigging, and animation pipelines.
  • Advanced understanding of current content creation tools used by the community such as Maya, Blender, Houdini, and Photoshop.
  • Superb critical thinking skills, particularly as it pertains to translating artistic requirements to sustainable workflow design
  • Strong scripting and/or coding experience – Python, C#, JavaScript, C++ or similar

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