Job Summary
We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we’ll be making as well as the overall direction of the company. If you’re passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.
- Minimum Qualification:Degree
- Experience Level:Mid level
- Experience Length:5 years
Job Description/Requirements
Responsibilities:
- You will identify an opportunity space and work with product leadership to build a game concept that clearly articulates how we can win in this space.
- You will lead the prototyping efforts to prove out the concept and find its best expression by:
- Carrying the product vision and defining the game design pillars that guide the team’s major decisions
- Driving discussions and maintaining alignment on the team as you navigate through complex and ambiguous design spaces
- Ultimately architecting a set of systems that meet your prototyping goals and give us strong conviction in the commercial viability of the game
- You will have helped build and mentor a highly effective and engaged product team who push themselves and one another to their fullest potential.
- You will become an expert in the opportunity spaces, genres, and game mechanics you explore during prototyping and share your learnings with the broader product team to advance our collective knowledge.
- You will develop an independent design philosophy that upholds the key tenets of Fortis’ approach to products while adding your own unique approach to thinking about emerging patterns in service design.
Requirements:
- A holistic view of game systems and the downstream effects of all design decisions throughout both the product and player lifecycle.
- A firm understanding of fundamental design principles, metagame systems, game economies, and player psychology that allows you to design from first principles.
- Ability to communicate your creative vision in a way that inspires and motivates teams.
- Ability to articulate the nuances of abstract concepts and how they apply to complex, interrelated systems.
- Ability to synthesize feedback from team members, user playtests, and other validation efforts into product insights and rapidly iterate on designs.
- A razor-sharp focus on what matters and the discipline to ruthlessly prioritize against it.
- Extensive knowledge of games as a service and live operations – you know what good looks like and can build efficient design processes, workflows, and tooling to enable it.
- Enthusiasm for directing, mentoring, and otherwise elevating the people around you to do their best work.
- A natural curiosity and eagerness to learn - we believe this is essential to our ability to stay ahead of the market and value this over years of experience.
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