Job Summary
We're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.
- Minimum Qualification: Degree
- Experience Level: Mid level
- Experience Length: 3 years
Job Description/Requirements
Responsibilities
- Implement gameplay systems in a multiplayer FPS currently in development
- Convert existing Blueprints to performant C++ code and optimize C++ performance
- Work alongside a small team of Unreal Blueprints developers
Requirements
- C++ is your strongest skill. Don't apply if you primarily use Blueprints
- You have experience using C++ on a game that has successfully shipped
- You have experience with Gameplay Ability System (GAS) and ideally multiplayer replication
- You excel at working independently, without excessive structure or oversight
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