C++ Graphics and Windowing System Software Engineer

Canonical

Engineering & Technology

IT & Telecoms Confidential
2 months ago

Job Summary

We build a high-performance, high-efficiency stack for window managers and display subsystems in C++, called Mir. We're growing the team and looking for new colleagues who share our passion for precision, performance and user experience. Our goal is to enable the whole spectrum of graphics from single-purpose screens through edge devices to full desktop environments. We focus on developers who are building window compositing systems or device graphics experience, and aim to give them an amazing developer experience, security, and easy access to today's most used graphics toolkits and libraries.

  • Minimum Qualification:Degree
  • Experience Level:Senior level
  • Experience Length:4 years

Job Description/Requirements

What you will do

  • Design and implement features across the Mir stack
  • Assist in debugging, tracking down and fixing issues
  • Improve tests and performance benchmarks to catch issues early
  • Create documentation to enhance the developer experience
  • Engage with the open source community and commercial partners
  • Collaborate proactively with a distributed team

Required skills and experience

  • You have excellent, modern C++ programming taste
  • You have a rigorous approach to software design, development and testing
  • You have a solid understanding of asynchronous programming and concurrency patterns
  • You have strong written and verbal communication skills to document and present software developed
  • You are productive collaborating remotely and are highly motivated and organized
  • You are familiar with Linux as a development and deployment platform
  • You have proven ability to consistently deliver robust code to production
  • Bachelor’s or equivalent in Computer Science, STEM or similar degree

Desirable skills and experience

  • Experience with the Wayland protocol ecosystem and compositors
  • Familiarity with a range of Linux Desktop Environments
  • Familiarity with OpenGL, Vulkan, and other graphics and animation frameworks
  • You have experience developing and deploying on a Ubuntu/Debian system

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